About
Tower & Tactics started as a group chat where three of us kept arguing about the best tower placement in games nobody else seemed to be playing. Eventually we decided to write it all down, and the notes turned into a small site.
We cover strategy games and tower defense first of all, but we happily wander into RPGs, racing, and anything that feels good on a touchscreen. If a game is smart with its systems, we want to talk about it.
Games get picked the simple way: someone on the team plays something long enough to have a real opinion, then we sit down and pull it apart. We don't chase release-day hype. A game usually lands on the site after a week or two of actual play.
Everything you read here is our own experience. We buy or download the games ourselves, and nobody outside the team tells us what score to give.
Jonas Brandt — Jonas has been building tower mazes and losing to the final wave since the flash-game era. He runs the editorial side and still refuses to use auto-play.